Views Read Edit View history. From StrategyWiki, the video game walkthrough and strategy guide wiki. Table of Contents Gameplay. Party Quests. Cooperative content. Dual Blade. Cygnus Knights quests. Night Walker. Resistance quests. Battle Mage. Wild Hunter. Demon Slayer. Demon Avenger. Angelic Buster. Dragon Warrior Zen. Beast Tamer.
Maple Island. Victoria Island. World Tour Areas. True Nobility: Summon up your noble spirit to sacrifice for your allies. Cooldown: seconds. Ascent: Grow ever more powerful in the quest to improve yourself. Tolerance: Develop a tolerance to various and sundry dangers. Aether Bloom: Releases a bloom of magic from each Hunting Decree sword.
Cooldown: 20 seconds. Cleave: [Trigger Skill] Creates a massive sword to cut enemies ahead of you. Grave Proclamation: Mark enemies for annihilation with a cursed sword, making them a prime target for your Aether Swords.
Max level required to learn Infinity Blade. If there is an enemy with the mark within the attack range of Hunting Decree or Infinity Blade, the attack will focus on that enemy. Cooldown: 90 seconds. Plummet: [Trigger Skill] Wrap your body in potent magic and dive upon your foes. Aether Guard: Shields you with spinning Aether Swords to block the enemy attacks and reduce damage.
Key can be held for up to 8 seconds. If you use the moment you are attacked, you are invincible for 4 seconds and the damage is blocked. When the skill ends, cooldown is reduced by 4 seconds for each second remaining from holding the key. Cooldown: 60 seconds. Hero of the Flora: Temporarily increases the stats of all party members. Duration: seconds. Immune to Abnormal Status for 3 seconds after use. Perfection: Perfects your technique through rigorous training.
Trigger - Guardbreak: Req. Trigger - Boss Rush: Req. Resonance Rush - Efficiency: Req. Does not consume Aether when using Impale. Reign of Destruction - Persist: Req. Aether Blossom - Cooldown Cutter: Req. Will to Live - Aura Reinforce: Req. True Nobility - Shield Reinforce: Req. Aether Guard - Persist: Req. Active Shardbreaker: Req. If total enemies struck is lower than the max, it creates up to 5 shards in random locations.
After shards shatter, it creates up to 5 Aether Crystals. Blade Torrent: Req. Cooldown: seconds Divine Wrath: Req. Applies to any Flora class in the party. Infinity Blade: Creates a space filled with countless Aether Swords. Cooldown seconds. Legacy Restoration: Temporarily restores the lost magical conduit and the enchanted wings of the past. One day, T-Boy appeared out of nowhere and reversed the gravity to flip heaven and earth, leaving Reverse City upside-down.
From then on, the Erdas decided to settle down in a Subway Tunnel and survive according to their own ways. However, some have been learning about the outside world from the leftover traces of the past and yearn to venture out. You are given a mysterious Old Walkie-Talkie that washed up on the river… It can only have come from one place, Reverse City.
The walkie-talkie gives a screeching noise along with a faint voice. Take a look for yourself, flip head to toe and uncover the mysteries in Reverse City! The following skill changes apply to the skills when they are at their max level.
Beginner Critter Select: Adjusted so that each mode cannot be removed by right-clicking the mouse. Majestic Trumpet: Fixed the issue where the area of effect portion did not function properly.
Hawk Defensive Formation : Changed to more efficiently deal damage while flying in Hawk mode. This skill can be used while using Tornado Flight skill. Raptor Talons: Removed buff actions. Hawk Flock: Removed buff actions.
Razor Beak: Removed buff actions. Hyper Skills Active All Together! Critter Crossing! Skill applies all of passive and buff skills with a few exceptions, regardless of the mode.
Only skills with SP invested will be kept and all buffs will disappear when this skill ends. Spirit Warding Charm skill has been enhanced or added for Shikigami Haunting 3 and 4. Kanna characters will no longer have an extra 1 SP in their 1st Job skill. Existing Kanna characters will have their remaining 1 SP removed and their 1st Job skill point distribution will be reset. Kishin Shoukan: Duration has been decreased to 30 seconds and cooldown increased to 60 seconds.
Shikigami Doppelganger: Each time Kanna's Mana is consumed, it will be accumulated as the stacks of Shikigami Doppelganger. Increased max enemies hit to 8, attack count to 5, and necessary Mana for Shikigami Doppelganger activation to Added max duration of 10 seconds and cooldown of 60 seconds. Check out the changes listed below for more information! General Added boss entry and clear count restriction information to boss matching UI.
If you have been inflicted by the Undead Abnormal Status during boss content, it will now be removed when you exit. Fixed an error where players would only be sent to channel 1 upon successful boss matching. Increased the sale price of Intense Power Crystal items for high difficulty bosses. Added Crusader Coin to the clear rewards for some bosses. Readjusted the number of Crusader Coins that can be obtained based on the boss' difficulty. Lowered the difficulty of Genesis Weapon awakening missions.
Fixed the issue where you could not properly complete the achievement for defeating a boss by yourself. When a boss is not visible, effects for the Abnormal Status applied to the boss will no longer be shown.
Fixed the issue where Damien would sometimes not move or only use a single pattern. Fixed the issue where the Piercing Gaze pattern used by the Black Mage would sometimes remain without disappearing. Fixed the issue where the client would close if you inflicted a certain amount or more damage at once to Verus Hilla while progressing through Labyrinth of Suffering story quests.
Fixed the issue where the Awakening effect did not display when you used an Anvil to apply the Genesis Soul Shooter appearance to another Soul Shooter.
Fixed an error where a notice from the previous channel would appear on the world map when receiving a notification for an Elite Boss appearance while moving channels. Fixed an error where the description for Radiant Arkarium Soul would be different from that of the other souls. Recipes for equipment that's below Lv.
Number of maps for Hard Hilla has been increased. Fixed the issue where Black Heart's Potential stats were not being applied. Fixed the issue where, if you had already obtained Charm by equipping the material accessory, used Item Guard, and then chose to exchange, the exchange failed and you could obtain Charm from the pertinent material accessory again. Pitched Boss Set will now have 6-part and 7-part effects.
Ursus Fixed the issue where the background music kept playing when you muted the music in Ursus fight. Fixed the issue where some of the Decent skills used by an Explorer were not removed when entering Ursus fight. Changed Ursus battle time to 10 minutes. Fixed the issue where the time and information UI displayed overlapping in Ursus fight. Fixed the issue where you were removed from the map without results being calculated if the battle time ran out.
Fixed an error where skills would sometimes not be usable when attacked with the grab pattern in Ursus fight. Fixed an error where players would not receive any damage even if they are on the ground instead of climbing onto Ursus' back after defeating it.
Papulatus You can no longer use the Android Shop in the Papulatus battle map. Changed the size of the platforms in Papulatus battle map so that it is better for avoiding attacks. Fixed the issue where if you defeated Chaos Papulatus and tried entering again, the minute entry limit message displayed before the clear limit message. Fixed an error where the portal image of the Dimensional Crack Seal pattern would appear awkwardly on Boss Papulatus.
Pierre Pierre's Hat Trick debuff will now display in the buff window. Fixed the issue where Chaos Pierre sometimes didn't keep changing colors after splitting.
Fixed the issue where Chaos Pierre split into 3 under certain conditions. Lucid Added Easy mode to its difficulty. Easy mode can be entered once a day. Its clear count is shared with Normal and Hard modes. Fixed the issue where you could pass through the golem with certain charge skill s in Boss Lucid phase 1.
In Boss Lucid, if you enter phase 2 while you have the bomb pattern applied from phase 1, the bomb pattern will now be removed. Fixed the issue where Boss Lucid didn't really move in Boss Lucid phase 2. Added Chaos mode to its difficulty.
Chaos mode can be entered once a day. Its clear count is shared with Normal mode. It will be counted towards the updated Pitched Boss Set Effect. Endless Terror: Ring. Untradeable once equipped. Unique equipped item.
Lv: Added Hard mode to its difficulty. Hard mode can be entered once a day. Commanding Force Earring: Earring. Elite Monsters Elite Champions Elite Champions are monsters that will make an appearance after you have defeated a number of Elite Monsters. One out of six Elite Champions will appear at random.
They each have special gimmicks that can change the hunting pattern. Black Crescendo Slime: You can only deal damage within the fog area around the monster, and the monster will gradually be enhanced to become a bigger slime the more you eliminate them. Shadow Butterfly: A horde of Shadow Butterflies will appear to move around a specific area of the map.
Dark Wolf: After being hit with a certain amount of damage, it hides in the darkness and moves to another location. Timber Shade: It becomes invincible by absorbing the energy from nearby monsters. Surrounding monsters must be eliminated before their energies are absorbed. Elite Monsters and Elite Bosses have been adjusted. Some of the prefixes have been removed. They will be replaced with monsters with other prefixes in the Monster Collection.
Elite Bosses will no longer appear on maps with monsters below Lv. Elite Champions will appear instead. Elite Bosses will only drop Rare Treasure Chests for up to 6 players, including the summoner and the players who have dealt the most damage.
Added a new shared attack pattern for Elite Bosses. Runes New Runes will be added. Rune of Purification: Purifies the area around it with powerful damage.
Rune of Contact: Activates a beam that attacks the area between the Rune and the character. Rune of Ignition: Gives you the ability to launch a pillar of fire, which travels between monsters, when you attack. Existing Runes will be enhanced. Rune of Recovery: Increased damage reduction. Rune of Destruction: Increased Attack Power. Rune of Thunder: It will now attack the area around the character, not random areas.
Rune of Might: Increased the attack range. Added a feature where, if there is a platform above the character, you can jump high to that platform by pressing the up arrow key and jumping at the same time. Removed the Rune of Greed. Each Rune's special ability, not the Liberated Rune Power, will now disappear when you move maps.
Runes will now appear only in locations where monsters can appear. Fixed the issue where attack did not activate if you used Teleport immediately after using Rune of Destruction. Added achievements related to Runes. Guard the Castle Gates: Increased the directions from which monsters appear from 2 to 4. You can use a jump key to avoid traps. Treasure Catch: New content where you help Fritto infiltrate Inferno Wolf's treasure vault and steal treasure by catching them.
Use directional keys and a jump key to catch the falling treasure. Added achievements related to new Pollo and Fritto's Bounty Hunting contents. In Scania and Bera, players will be split into multiple channels when they enter Inferno Wolf fight. Fixed the issue where Pollo and Fritto's Bounty Hunting portal would sometimes turn into another content after some time has passed from when it was created.
Fixed the issue where players would not be immediately exited from Inferno Wolf when it was defeated at times. Fixed the issue where the player would be taken to the exit map right away if entering after Inferno Wolf has been eliminated but before it appears again.
Guild Revamp Enjoy the new Guild system with renewed guild UI, improved guild skills, and added guild contents! Guild level capacity has been increased from Lv.
Changed the level requirement to Lv. Guild UI has been revamped. When you open the Guild UI without joining a guild, it will display the list of guilds you can request to join. You can request to join by right-clicking the guild in the menu or from the guild details window.
You can apply filters to see guilds that have matching preferences among the guilds you can request to join. You can submit join requests for up to 5 guilds at the same time. Improved the guild Search feature. Search now allows partial searches.
You can find the guild you want more easily by searching it by name and applying filters afterward. Guild that the player is in will not be displayed in the guild search results. Added the guild Greeting feature. Guild administrators can edit the guild's Greeting. The information will be displayed in the guild search results, as well as in the list of recruiting guilds.
Character limit for the guild Greeting is characters. Added the guild Advertise feature. When you advertise your guild, it will display at the top of the list of recruiting guilds, exposing it to players who desire to join a guild. The shorter the remaining advertising period, the higher it shows up top. You can use the Guild Megaphone to advertise the guild. Added the Guild Emblem image upload feature. If the guild is Lv.
It can be added as a 17x17 pixel JPG file. When you change the Guild Emblem using image upload, you cannot change the Guild Emblem again for 7 days.
If the uploaded Guild Emblem is deemed inappropriate, it may be reset without prior notification. If it is reset, the GP spent on changing the Guild Emblem will not be restored. Improved so that guilds can be managed more easily. You can check the last login date of guild members. List of guild members can now be sorted in Guild Details. Permission settings per rank of guild members is broken down into more details. Changed so that permissions, such as managing guild members, managing guild skills, etc.
This allows the guild member, who holds the rank with permissions, to handle tasks when the Guild Leader is absent. When given permission to manage the guild, one can assign ranks up to the rank that's below their own. Titles will now be applied as default for Guild Member 2 and Guild Member 3 when setting the guild member titles. Titles will now be applied as default for Alliance Member 2 and Alliance Member 3 when managing alliance members.
Guild Ranking will be provided on a weekly basis. The ranking can be checked using the Guild UI. Honorable Rock will also provide the weekly ranking, instead of the cumulative Contribution. Guild Bulletin Board Announcements on the guild bulletin board can be up to characters. Some of the special characters can now be used on the guild bulletin board. Added a help button that you can check for any questions you have about guilds.
Adjusted Guild Points and changed the method of acquiring Contribution. IGP will be removed. Removed the Contribution acquisition methods through normal in-game activities. You can no longer acquire Contribution from joining a guild, leveling up, staying logged in, gaining Fame, obtaining medals, completing quests, leveling up Profession, and more. Adjusted the Contribution amount obtainable from defeating boss monsters.
Added boss monsters which you can get Contribution from. In order to reduce confusion from the changes in GP acquisition methods, the remaining GP for guilds will be adjusted. If the GP exceeds , GP, it will be adjusted by a certain ratio. If the GP is at or below , GP, there will be no adjustments. If the Guild Leader is on a long absence of 30 days or more, the responsibility and permissions can be delegated to another guild member.
If the Guild Leader is absent, the highest ranking guild member can become the Guild Leader. If a guild member can be appointed as a guild leader due to the current guild leader being absent for a long time, they will be more visible from the guild member list. Added notice that explains that 'if a guild leader has been absent for a long time, the permission to change the guild leader will be given to the guild members in order according to the ranks'.
Improved Guild Skills. Changed so that you can learn Guild Skills according to the guild level. United Front: Hit damage reduction. Amidst the Stars: Star Force increased. Team Players: Normal monster damage increase. Well-Rounded: All Stats Increase. Arcane Power Overwhelming: Arcane Power increased.
Hard Hitter: Temporarily increases critical damage. Added a new guild content, Sharenian Culvert. A new area within the Sharenian Ruins has been discovered. Explore the culvert and face the demon Arcanus, who is sleeping in the deepest parts of the culvert! The Guild Leader, or a guild member who has permission to manage culvert entry, can talk to Daedal at Guild Base, Hall of Heroes, and open the door that leads to Sharenian Culvert once a week. If the Guild Leader opens the door, guild members will receive a pop-up UI message saying the Sharenian Culvert is available.
The door that leads to the Sharenian Culvert stays open for only 5 minutes. Only members of the same guild can enter the Sharenian Culvert. Members must be Lv. There are a total of 12 entrances at the entry to the waterway.
Up to 3 parties can enter a single entrance. If you enter the entrance and briefly wait in the Path to the Waterway, you will soon enter inside the culvert. At this time, you will enter separately from other parties that entered together.
When you defeat all monsters that appear inside the waterway, a gate that connects to the next map will be activated. When you use the gate, you will gain points based on the current number of party members.
The altar can be activated when all parties gather together. Arcanus can transform up to phase 5 based on the amount of Guild members in the map, and it will no longer transform afterward.
You can get Dungeon Points in proportion to the damage you inflicted to Arcanus and its minions. In Deep Waterway, party buffs will be shared even when you are in different parties. If you defeat Arcanus below phase 5 or exceed the time limit, you will end the culvert investigation and return to the guild preparation room.
If the sum of all Dungeon Points obtained by guild members from the Sharenian Culvert exceeds a certain amount, you can receive Noblesse SP after the weekly calculations. According to the weekly ranking results, which is based on the Dungeon Points, you can receive additional Noblesse SP. Sharenian Guild Party quest will close and be replaced by the Sharenian Culvert. Improved Flag Race. Adjusted the location of some portals. Flag Race can now be used in more channels from Scania, Bera, and Aurora.
Changed so that each character can fire the cannon only up to 3 times and can sit only up to 10 seconds at a time.
The cannon can no longer be used while moving. You can no longer discard items. Increased the total amount of players that can participate in Flag Race. The max number of players per map will remain as Added achievements related to guild and guild contents. Join a Guild. Attendance check 15 consecutive times. Earn , Contribution or more from the same guild. Obtain a Sharenian Demon Mount. Participate in Sharenian Culvert 10 times. Explore the Culvert. Arcanus Phase 5 appears. Finish Flag Race 90 or more times.
Get at least 3rd place in Flag Race 10 or more times. Maple Guide Revamp Maple Guide is now more convenient and easier to use than before! Improved the Recommended Contents list. When the UI is maximized, the contents are categorized and placed separately according to their characteristics, making it easier to view them.
Level Content: Recommends content according to the character's level. Boss Content: Recommends per stage by dividing into tiers according to the bosses' difficulty. Special Content: Recommends content that can be enjoyed regardless of the level by categorizing them into Story, Growth, Competition, and Arcane River.
Level Content: The criteria will be standardized per the level of the monsters that appear in the content. Added Recommended Content within Level Content. If content accessible in the Maple Guide is added, it will be provided as a screen message upon leveling up.
Added an area in the UI that shows the main rewards for each content. When you click it, you can learn where to acquire the reward. When the UI is maximized, you can now see the list of Maple Guide recommended quests per job. Reduced the size of level-up flow area on the left while the UI is maximized. Set effect information will be displayed on the item that is shown as the main reward. When you defeat the monster, go to the right to Tristan's Resting Place.
The quest will be completed when you talk to him. User Info: DragonNeos. Sign Up for free or Log In if you already have an account to be able to ask and answer questions. Question Status How to complete Sezan's Test? Answered Where must I go to complete the 'Begginer Explorer' medal? Answered Mde new gunslinger. Using bullits that came with it.
Can not charge them. Can't find more to buy.
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